Jodi Crisp

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This paper describes the user interface design, and subsequent usability evaluation of assistive technology to support elderly and disabled people in their interaction with kitchen appliances in their homes. We have applied the four design principles of simplicity, consistency, universality and familiarity to a range of devices that can be used within the(More)
This paper presents an empirical investigation into the question of involvement in pervasive games. The study is motivated by the Pervasive GameFlow model and its involvement component. The main research question is whether aspects of involvement in desktop computer games are also valid for the immersion and enjoyment of players of pervasive games. In order(More)
This paper describes the user interface design, and subsequent usability evaluation of the EU FP6 funded Easyline+ project, which involved the development of ambient assistive technology to support elderly and disabled people in their interaction with kitchen appliances. During this process, established usability design guidelines and principles were(More)
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