Jochen Wingbermühle

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A method for the automatic reconstruction of 3D objects from multiple camera views for 3D multimedia applications is presented. Conventional 3D reconstruction techniques use equipment that restrict the flexibility of the user. In order to increase this flexibility, the presented method is characterized by a simple measurement environment , that consists of(More)
This contribution describes the automatic creation of highly realistic flexible 3D models of participants for distributed 3D videoconferencing systems. The proposed technique uses a flexible mesh template surrounding an interior skeleton structure, which is based on a simplified human skeleton. The vertices of this template are arranged in rigid rings along(More)
This paper describes the automated creation of a tex-tured face mask of a natural person suitable for realtime animation. A 3D surface polygon face mask is used. A set of muscles is defined to animate the mask. The mask is adapted to a real person using 3D surface data from a calibrated stereo sensor. Firstly, the facial features of the mask are aligned to(More)
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