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Towards human-like spoken dialogue systems
TLDR
We present an overview of methods that can be used to collect and analyse data on user responses to spoken dialogue system components intended to increase human-likeness, and to evaluate how well the components succeed in reaching that goal. Expand
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Developing Multimodal Spoken Dialogue Systems : Empirical Studies of Spoken Human-Computer Interaction
TLDR
This thesis presents work done during the last ten years on developing five multimodal spoken dialogue systems, and the empirical user studies that have been conducted with them. Expand
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Prosodic adaptation in human-computer interaction
TLDR
State-of-the-art speech recognizers are trained on predominantly normal speech and have difficulties handling either exceedingly slow and hyperarticulated or fast and sloppy speech. Expand
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What makes a good speaker? subject ratings, acoustic measurements and perceptual evaluations
TLDR
This paper deals with subjective qualities and acoustic-prosodic features contributing to the impression of a good speaker. Expand
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Speech technology on trial: Experiences from the August system
TLDR
A corpus of more than 10,000 utterances of spontaneous computer- directed speech was collected and empirical linguistic analyses were carried out. Expand
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Modality Convergence in a Multimodal Dialogue System
TLDR
When designing multimodal dialogue systems allowing speech as well as graphical operations, it is important to understand not only how people make use of the different modalities in their utterance ... Expand
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Semi-supervised methods for exploring the acoustics of simple productive feedback
TLDR
This paper proposes methods for exploring acoustic correlates to feedback functions. Expand
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The august spoken dialogue system
This paper describes the Swedish spoken dialogue system August. This system has been used to collect spontaneous speech data, largely from people with no previous experience of speech technology orExpand
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Head Pose Patterns in Multiparty Human-Robot Team-Building Interactions
TLDR
We present a data collection setup for exploring turn-taking in three-party human-robot interaction involving objects competing for attention. Expand
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An experimental dialogue system: waxholm
TLDR
We will give a general overview of the system and describe some of the components in more detail.Recently we have begun to build the basic tools for a generic speech-dialogue system. Expand
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