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In this paper, a novel biomechanical modeling and simulation environment with an emphasis on user-specific customization is presented. A modular modeling approach for multi-body systems allows a flexible extension by specific biomechanical modeling elements and enables an efficient application in dynamic simulation and optimization problems. A functional(More)
New sensory technologies and smaller, more capable mobile devices open opportunities for pervasive computing in the healthcare sector. Patients as well as medical professionals are, from a information and communication technology (ICT) point of view, better equipped than ever before. Despite this, many hospitals and other healthcare service providers have(More)
After an amputation, processes of change in the body image as well as a change in body scheme have direct influences on the quality of living in every patient. Within this paper, a paradigm of experimental induced body illusion (the Rubber Hand Illusion, RHI) is integrated in a prosthetic hardware simulator concept. This concept combines biodynamical and(More)
In Western society, the elderly represent a rapidly growing demographic group. For this group, dementia has become an important cause of dependencies on others and causes difficulties with independent living. Typical symptoms of the dementia syndrome are decreased location awareness and difficulties in situating ones activities in time, thus hindering long(More)
The goal of user-centered development (UCD) is an active involvement of the user for a clear understanding of the users' needs. In the context of rehabilitation engineering it is essential to integrate the users' needs into the development methodology. In fact the use or disclaim of assistive device depends on good comfort and satisfaction during(More)
People with dementia face a decline of their cognitive functions, including memory impairment and difficulty to orient in time and space. Assistive applications can ease the effects of dementia by assuming and supporting impaired functions. Context-awareness is an accepted paradigm for assistive applications. It enables interactive systems to react(More)
Feelings of unrealistic body parts are related to deficits in human information processing and can occur as a part of phantom sensations after amputation [8]. Experimentally induced sensoric illusions like rubber hand illusion (RHI) [1] may help to understand basic information processing and could give new ideas for treatment or the rehabilitation process.(More)
Mobile devices are becoming ubiquitous in every day's life; their time and place independence are reasons for using them in different areas. One such area is electronic health, where patients can install small applications on their mobile devices that help or guide them in the management of their disease. The eSana framework offers a set of tools and(More)
Storyboarding is a technique that is often used for the conception of new interactive systems. A storyboard illustrates graphically how a system is used by its users and what a typical context of usage is. Although the informal notation of a storyboard stimulates creativity, and makes them easy to understand for everyone, it is more difficult to integrate(More)