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Business simulation games are considered as effective tools for the empowerment and mediation of business content learning. They act as serious games which contribute to learning through a simulation of real-life situations and business environments. They are especially useful in the area of business management processes and business strategies. The(More)
Large-scale displays require new interaction techniques because of their physical size. There are technologies that tackle the problem of interaction with such devices by providing natural interaction to larger surfaces. We argue, however, that large-scale displays offer physical freedom that is not yet being applied to interaction. To better understand how(More)
This paper presents a game with the aim of developing persistent knowledge inside a Cultural Heritage exhibition. The authors developed a game called Solis Curse, that was used as a way of testing the knowledge acquired during the museum visit. Similar to an entertainment quiz, the game presents a set of questions with progress ional levels of difficulty.(More)
IMMIView is an interactive system that relies on multiple modalities and multi-user interaction to support collaborative design review. It was designed to offer natural interaction in visualization setups such as large-scale displays, head mounted displays or TabletPC computers. To support architectural design, our system provides content creation and(More)
Advances in both terrestrial laser scanning hardware and photogrammetric systems combined are creating increasingly precise and rich 3D coloured data. In this article we show how computer graphics and visualization techniques have played an important role in real-time visualization, data management, modelling, and data fusion in an increasing number of(More)
This work explores an alternative approach to the problem of collision detection using images instead of geometry to represent complex polygonal environments and buildings derived from laser scan data, used in an interactive navigation scenario. In a preprocessing step, models that are not point clouds, are sampled to create representative point clouds. Our(More)