João Carlos Silva

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Cooperative strategies have the great potential of improving network performance and spectrum utilization in future networking environments. This new paradigm in terms of network management, however, requires a novel design and analysis framework targeting a highly flexible networking solution with a distributed architecture. Game Theory is very suitable(More)
— Recently, mobile networks have been overloaded with a considerable amount of data traffic. The current paper proposes a management service for mobile environments, using policies and quality metrics, which ensure a better usage of network resources with a more fine-grained management based on flows with different classes of service and transmission rates.(More)
Besides advances in usability the use of interactive systems still poses challenges for end users, particularly beginners. Users have to adapt in some way to the GUI. They have to learn the sequence of steps and how to accomplish them to perform a task. In addition, the fact that users often have to use different systems to accomplish their daily tasks(More)
Graphical user interfaces (GUIs) are critical components of today's open source software. Given their increased relevance, the correctness and usability of GUIs are becoming essential. This paper describes the latest results in the development of our tool to reverse engineer the GUI layer of interactive computing open source systems. We use static analysis(More)
Active databases have been traditionally used as an alternative to implement persistent data requirements of applications on several knowledge domains. Their principle is the activation of tasks with specific functionalities as a response to events. These reactive abilities are generally expressed with active rules defined within the database itself. We(More)
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