Jihane Bennour

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In the last few years, a large number of 3D watermarking schemes have been proposed. We describe in this paper a possible benchmark to evaluate 3D watermarking algorithms. A list of objects and basic reproducible attacks against which 3D watermarking system could be evaluated are proposed as well as a way to compute a final score.
This paper describes a new approach for watermarking 3D objects via contour information. Unlike most conventional 3D object watermarking techniques, for which both insertion and extraction of the mark are performed on the object itself (3D/3D approach), we propose an asymmetric 3D/2D procedure. This procedure consists of watermarking 3D objects but(More)
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