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We aim to improve segmentation through the use of machine learning tools during region agglomeration. We propose an active learning approach for performing hierarchical agglomerative segmentation from superpixels. Our method combines multiple features at all scales of the agglomerative process, works for data with an arbitrary number of dimensions, and(More)
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Within the past decade, major advances have occurred in face recognition. With few exceptions, however, most research has been limited to training and testing on frontal views. Little is known about the extent to which face pose, illumination, expression, occlusion, and individual differences, such as those associated with gender, influence recognition(More)
Parameter indeterminacies are inherent in 3D computer vision. We show in this thesis that how they are treated can have significant impact on the accuracy of the estimated 3D structure. However, there has not been a general and convenient method available for representing and analyzing the indeterminacies and their effects on accuracy. Consequently , up to(More)
Segmentation and recognition have long been treated as two separated processes. We propose a mechanism based on spectral graph partitioning that readily couple the two processes into one. A part-based object recognition system detects parts, supplies their partial segmentations and an evaluation of how well possible labellings on these parts go together(More)
h many computer vision applications it is necessary to compute the direction of heading of a moving camera from the images it produces. Traditionally, this computation has been baaed on the optical flow, that is, on the motion of point features in the field of view. We show that the differential changes in the angles between the projection rays of pairs of(More)
We presents a method for future localization: to predict plausible future trajectories of ego-motion in egocen-tric stereo images. Our paths avoid obstacles, move between objects, even turn around a corner into space behind objects. As a byproduct of the predicted trajectories, we discover the empty space occluded by foreground objects. One key innovation(More)
We analyze the feedback loop in Tele-Graffiti, a camera-projector based remote sketching system which we recently developed. We derive the gain through the feedback loop and the final images that will be viewed by the users of the system. We then derive the " optimal gain " as the gain that results in the final viewed images being as close as possible to(More)
A first-person video can generate powerful physical sensations of action in an observer. In this paper, we focus on a problem of Force from Motion—decoding the sensation of 1) passive forces such as the gravity, 2) the physical scale of the motion (speed) and space, and 3) active forces exerted by the observer such as pedaling a bike or banking on a ski(More)