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We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convo-lutional networks and generative adversarial nets. The benefits of our model are threefold: first, the use of an adversarial(More)
The recent development in learning deep representations has demonstrated its wide applications in traditional vision tasks like classification and detection. However, there has been little investigation on how we could build up a deep learning framework in a weakly supervised setting. In this paper, we attempt to model deep learning in a weakly supervised(More)
Obtaining effective mid-level representations has become an increasingly important task in computer vision. In this paper, we propose a fully automatic algorithm which harvests visual concepts from a large number of Internet images (more than a quarter of a million) using text-based queries. Existing approaches to visual concept learning from Internet(More)
Future frame prediction:-Predict future frame from current observation-Ambiguity: one observed frame corresponds multiple possible future frames Problem definition: probabilistic future frame synthesis Task: sample all possible future frames given the current observed snapshot Observed snapshot Two possible future frames Network Structure Encoding network í(More)
The sound of crashing waves, the roar of fast-moving cars – sound conveys important information about the objects in our surroundings. In this work, we show that ambient sounds can be used as a supervisory signal for learning visual models. To demonstrate this, we train a convolutional neural network to predict a statistical summary of the sound associated(More)
Humans demonstrate remarkable abilities to predict physical events in dynamic scenes, and to infer the physical properties of objects from static images. We propose a generative model for solving these problems of physical scene understanding from real-world videos and images. At the core of our generative model is a 3D physics engine, operating on an(More)
Interactive segmentation, in which a user provides a bounding box to an object of interest for image segmentation, has been applied to a variety of applications in image editing, crowdsourcing, computer vision, and medical imaging. The challenge of this semi-automatic image segmentation task lies in dealing with the uncertainty of the foreground object(More)
Humans demonstrate remarkable abilities to predict physical events in complex scenes. Two classes of models for physical scene understanding have recently been proposed: " Intuitive Physics Engines " , or IPEs, which posit that people make predictions by running approximate probabilistic simulations in causal mental models similar in nature to video-game(More)
Discovering object classes from images in a fully unsupervised way is an intrinsically ambiguous task; saliency detection approaches however ease the burden on unsupervised learning. We develop an algorithm for simultaneously localizing objects and discovering object classes via bottom-up (saliency-guided) multiple class learning (bMCL), and make the(More)