Ji-Young Ho

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Online game players are more satisfied with contents tailored to their preferences. Player classification is necessary for determining which classes players belong to. In this paper, we propose a new player classification approach using action transition probability and Kullback Leibler entropy. In experiments with two online game simulators, Zereal and(More)
The basic architecture of a personal communication network consists of a wireline network and mobile terminals. Each mobile terminal communicates with the wireline network through a nearby base station. In order to route incoming calls to a destination mobile terminal, the network must keep track of the location of each mobile terminal from time to time.(More)
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