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Play with your Food: Enjoyable Meals, Eatable Games
We propose an approach that encourages children to play with food in a creative way. Expand
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Playable Art: Physical Art with a Playable Digital Counterpart
We propose the use of Inventame, an App that allows the user to focus on the creative and artistic part. Expand
The Power to Play When There is No Power
We discuss the notion of power/no power games, that is, games specifically designed to provide engaging play experiences under power and no power conditions. Expand
Between the Bottle Cap and the Battery: An Investigation of Interrupted Gameplay
In this paper we present the initial results of a pilot study designed to explore the reactions and actions of children who experience a power failure while playing a hybrid physical/digital game. Expand
How to Outplay a Power Outage