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This paper outlines the advantages and weaknesses of MultiUser Virtual Environments for teaching and explores the possible benefits of integrating them closely with traditional Learning Management Systems. We present survey findings of teachers interested in using the Second Life MUVE for teaching. The teachers gave us their opinions about integrating SL(More)
Opportunities for more creative and innovative environments for learners continue to develop through distance education. Especially at the post‐secondary level, these immersive environments can involve high‐ end video game technologies to create multi‐user virtual worlds that can both replicate and far extend physical classrooms. At San Jose State(More)
And thanks to the numerous coordinators , in-world moderators, Chicago volunteers and assorted helpers! All contributions are copyright by their respective authors. iii Preface In the year since the first SLCC Education Workshop, we've witnessed the growth of an international community, the evolution of an extensive Second Life ecosystem that includes(More)
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