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Research in HCI involves a wide variety of knowledge production bringing forth theories, guidelines, methods, practices, design case studies / exemplars, frameworks, concepts, qualities and so on. This workshop is about mapping out the spaces, forms and potentials of such knowledge production in interaction design research.
As HCI becomes more self-consciously implicated in cul-ture, theories from cultural studies, in particular aesthetics and critical theory, are increasingly working their way into the field. However, the use of aesthetics and critical theory in HCI remains both marginal and uneven in quality. This paper explores the state of the art of aesthetics and(More)
In the past decade, HCI has become increasingly preoccupied with the deeply subjective qualities of interaction: experience, embodiment, pleasure, intimacy, and so on, an agenda sometimes grouped under the heading of "third-wave HCI"."Analytically understanding and designing for such qualities has been an ongoing challenge to the field, in part because its(More)
FEATURE The user now has an explicit and visible representation inside the screen as well. This representation has different names, including " profile " and " avatar, " and it is ultimately through this representation of the self, rather than the " real " self sitting in " meat space, " that people interact with data, systems, and one another in(More)
The paper offers theoretical support for research through design (RtD) by arguing that in order to legitimize and make use of research through design as research, HCI researchers need to explore and clarify how RtD objects might contribute to knowledge. Leveraging the tradition of aesthetics in the arts and humanities, we argue that while the intentions of(More)
This workshop is aimed at exploring the issues at the intersection of feminist thinking and human computer interaction. Both feminism and HCI have made important contributions to social science in the past several decades, but though their potential for overlap seem high, they have not engaged each other directly until recently. In this workshop we will(More)
HCI is increasingly recognizing its accountability to stakeholders beyond individual end users. The field now acknowledges that interaction designs participate in social formations, exerting political force whether or not designers intend them to. Inspired by the commitment to social issues common to the arts, architecture, and the humanities, we present(More)
With substantial efforts in ubiquitous computing, ICT4D, and sustainable interaction design, among others, HCI is increasingly engaging with matters of social change that go beyond the immediate qualities of interaction. In doing so, HCI takes on scientific and moral concerns. This paper explores the potential for feminist social science to contribute to(More)
<i>Constructive design research</i> is a form of research where design activity is a central research activity. One type of constructive design research is critical design, which seeks to disrupt or transgress social and cultural norms. Critical design's advocates have turned to <i>critical theory</i> as an intellectual resource to support their approach.(More)