Jean-Daniel Nahmias

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In the context of mixed reality, it is difficult to simulate shadow interaction between real and virtual objects when only an approximate geometry of the real scene and the light source is known. In this paper, we present a realtime rendering solution to simulate colour-consistent virtual shadows in a real scene. The rendering consists of a three-step(More)
We are witnessing a renewed research interest in robust and efficient light transport simulation based on statistical methods. This research effort is propelled by the desire to accurately render general environments with complex materials and light sources, which is often difficult with the industry-standard ad hoc solutions. In addition, it has been(More)
Stereo Vision has been an active research field that has produced a variety of different algorithms. Unfortunately most of the algorithms that produce superior results rely on non-linear optimization techniques that are very computationally expensive, and therefore not feasible to use for real-time applications such as tele-immersion. This paper will(More)
We are witnessing a renewed research interest in robust and efficient light transport simulation based on statistical methods. This research effort is propelled by the desire to accurately render general environments with complex materials and light sources, which is often difficult with the industry-standard ad hoc solutions. In addition, it has been(More)
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