Jay Kumar Sundararajan

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We propose a mechanism that incorporates network coding into TCP with only minor changes to the protocol stack, thereby allowing incremental deployment. In our scheme, the source transmits random linear combinations of packets currently in the congestion window. At the heart of our scheme is a new interpretation of ACKs – the sink acknowledges every degree(More)
The theory of network coding promises significant benefits in network performance, especially in lossy networks and in multicast and multipath scenarios. To realize these benefits in practice, we need to understand how coding across packets interacts with the acknowledgment-based flow control mechanism that forms a central part of today’s Internet protocols(More)
A new coding and queue management algorithm is proposed for communication networks that employ linear network coding. The algorithm has the feature that the encoding process is truly online, as opposed to a block-by-block approach. The setup assumes a packet erasure broadcast channel with stochastic arrivals and full feedback, but the proposed scheme is(More)
The problem of serving multicast flows in a crossbar switch is considered. Intraflow linear network coding is shown to achieve a larger rate region than the case without coding. A traffic pattern is presented which is achievable with coding but requires a switch speedup when coding is not allowed. The rate region with coding can be characterized in a simple(More)
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an asymptotically optimal average decoding delay at the receivers. We consider heavy traffic asymptotics, where the load factor(More)
Current medium access control mechanisms are based on collision avoidance and collided packets are discarded. The recent work on ZigZag decoding departs from this approach by recovering the original packets from multiple collisions. In this paper, we present an algebraic representation of collisions which allows us to view each collision as a linear(More)
We present a graph theoretic upper bound on speedup needed to achieve 100% throughput in a multicast switch using network coding. By bounding speedup, we show the equivalence between network coding and speedup in multicast switches - i.e. network coding, which is usually implemented using software, can in many cases substitute speedup, which is often(More)
The Birkhoff-von Neumann (BVN) strategy for single-stage input-queued crossbar switches does not support multicast, as it considers only permutation-based switch configurations. This paper extends the BVN strategy to multicast switching, where an input can simultaneously transmit to multiple outputs. Knowledge of the average rates of flows is used to(More)
Current approaches to the practical implementation of network coding are batch-based, and often do not use feedback, except possibly to signal completion of a file download. In this paper, the various benefits of using feedback in a network coded system are studied. It is shown that network coding can be performed in a completely online manner, without the(More)
The Birkhoff-von Neumann (BVN) strategy for offline switching does not support multicast, as it considers only permutation-based switch configurations. This thesis extends the BVN strategy to multicast switching. Using a graph theoretic model, we show that the capacity region for a traffic pattern is precisely the stable set polytope of the pattern’s(More)