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In this paper, we study how to implement interactive services when using a DVB-H broadcast channel combined with a point-to-point channel, such as 3G or GPRS. We study the problem in the context of a location based game. We explore design issues and problems related to the scheduling of contents in the game and present an architecture for the game server(More)
In this report, a measurement system for measuring DVB-H signal performance in field conditions is presented. The system gives performance values for both physical layer DVB-T conditions, such as transport stream error rate, but also error rates after applying application layer coding (ALC). The report presents the fundamentals of the used error correction(More)
This paper analyzes the effects of applying application layer Forward Error Correcting (FEC) coding to a wireless filecasting system, here represented by DVB-H. We show the benefit of moving error correcting coding to higher levels in the data transmission protocol stack. The data is delivered using a data carousel and the FEC code utilized is a(More)
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