This forum addresses conceptual, methodological, and professional issues that arise in the UX field's continuing effort to contribute robust information about users to product planning and design. --- <b>David Siegel and Susan Dray, Editors</b>
This workshop explores the many roles children can play in the design of technology for their own use. Much literature has reported on how children have been mainly playing co-designer roles. By looking closer it emerges that children have mostly been involved in the ideation phase of design. More rarely were they actively engaged in other design phases… (More)
In this introductory chapter, we describe the key lessons from an earlier HCI Educators' conference, held in Limerick in 2006, the outcomes of which led to the theme of HCIEd 2007 – Creativity: Experiencing to Educate and Design. The paper discusses the lessons leant around four key questions: nature vs. nurture: can creative invention be taught; what tools… (More)
Interaction design methodologies have become increasingly popular in the design and development of technologies for children with special needs. However, designing within this area remains fraught with difficulties. This workshop aims to explore the issues that occur when working with children with special needs and seeks to establish a set of guidelines… (More)
This tutorial offers participants an introduction to evaluation methods and techniques that can be used to assess usability and fun, where the users are children. It includes discussion of ethical, legal, and practical problems that can arise, and includes a number of practical exercises for the participants.