Jan Schneider-Barnes

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Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To cope with the diversity in hardware setups and the lack of knowledge about developing generic multi-touch applications, we created a framework, Eunomia, for abstracting the hardware(More)
The paper presents and outlines the demonstration of Presentation Trainer, a prototype that works as a public speaking instructor. It tracks and analyses the body posture, movements and voice of the user in order to give instructional feedback on non-verbal communication skills. Besides exploring the background of the feedback theory used by the prototype,(More)
This paper describes a comparative study between the usage of low-fidelity and a high-fidelity prototyping for the creation of multi-user multi-touch interfaces. The multi-touch interface presented in this paper allows users to collaboratively search for existing multimedia content, create new compositions with this content, and finally integrate it in a(More)
In educational settings, current digital technologies often work counter-productive because people using them experience separation and isolation. This paper describes a set of multi-touch multimedia interaction applications that especially were designed to enhance co-located collaboration between users. We present the underlying framework for creating such(More)
In todays videogames user feedback is often provided through raw statistics and scoreboards. We envision that incorporating empathic feedback matching the player's current mood will improve the overall gaming experience. In this paper we present Bro-cam, a novel system that provides empathic feedback to the player based on their body postures. Different(More)