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- Publications
- Influence
The virtual census: representations of gender, race and age in video games
- D. Williams, N. Martins, M. Consalvo, James D. Ivory
- Psychology, Computer Science
- New Media Soc.
- 21 July 2009
TLDR
The Effects of Technological Advancement and Violent Content in Video Games on Players’ Feelings of Presence, Involvement, Physiological Arousal, and Aggression
- James D. Ivory, S. Kalyanaraman
- Psychology
- 1 September 2007
The possible impact of technological advancement on video games’ effects—particularly in the case of violent games—has often been discussed but has not been thoroughly explored by empirical research.… Expand
Still a Man's Game: Gender Representation in Online Reviews of Video Games
- James D. Ivory
- Psychology
- 1 February 2006
Despite the rising popularity of video games, the majority of the medium's audience continues to be male. One reason may be that character representations in video games are geared toward male… Expand
More Than Stories With Buttons: Narrative, Mechanics, and Context as Determinants of Player Experience in Digital Games
- M. Elson, J. Breuer, James D. Ivory, T. Quandt
- Computer Science
- 1 June 2014
TLDR
The Internet Playground: Children's Access, Entertainment, and Mis-Education
- James D. Ivory
- Sociology
- 1 December 2005
* The Internet Playground: Children's Access, Entertainment, and Mis-Education. Ellen Seiter. New York, NY: Peter Lang Publishing, Inc. 2005. 121 pp. $22.95 pbk. The Internet's proliferation was… Expand
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Gendered Relationships on Television: Portrayals of Same-Sex and Heterosexual Couples
- Adrienne Holz Ivory, R. Gibson, James D. Ivory
- Psychology
- 19 March 2009
Although intimate heterosexual couples often exhibit power imbalances in gender role behaviors, with one partner more dominant and the other more submissive, it is unclear whether the same is true… Expand
A Brief History of Video Games
- James D. Ivory
- History
- 27 August 2015
Downloading the book in this website lists can give you more advantages. It will show you the best book collections and completed collections. So many books can be found in this website. So, this is… Expand
The Virtual Doppelganger: Effects of a Virtual Reality Simulator on Perceptions of Schizophrenia
- Sriram “Sri” Kalyanaraman, D. Penn, James D. Ivory, Abigail M. Judge
- Psychology, Medicine
- The Journal of nervous and mental disease
- 1 June 2010
Recent scholarship suggests that virtual environments can serve as effective proxies in battling implicit stereotypes. However, existing experimental research has rarely examined the effectiveness of… Expand
Video Games Make People Violent—Well, Maybe Not That Game: Effects of Content and Person Abstraction on Perceptions of Violent Video Games' Effects and Support of Censorship
- James D. Ivory, S. Kalyanaraman
- Psychology
- 26 March 2009
This study explores whether people's perceptions of violent video games' potential for negatively affecting others and their support for censoring such games are influenced by whether people consider… Expand
Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games
- James D. Ivory
- Psychology
- 1 October 2017
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