Using methods from computer science, anthropology and cultural studies, we present the principles of Izbushka, an intelligent agent being constructed with the goal of understanding interactions in heterogeneous multiagent systems, and observing emergent phenomena in such agent societies.
AbSTRAcT Designing computer interfaces and other technologies that interact with users in adaptive ways that attempt to emulate their natural styles of learning is difficult. As technology has become main stream in our daily interactions, adaptive interfaces are key in helping users in many situations. In this article we discuss the preliminary… (More)
Through the use of a multi-agent system composed of emotionally enhanced sets of agents, we investigate how emotion plays a role in inter-agent communication, cooperation , goal achievement and perception. The behaviors of each agent are derived from its perception of the environment , its goals, knowledge gained from other agents and based on its own… (More)
Emotions influence our everyday lives, guiding and misguiding us. They lead us to happiness and love, but also to irrational acts. Artificial intelligence aims at constructing agents that can emulate thinking processes, but artificial life still lacks emotions and all the consequences that come from them. This work introduces an emotionally aware framework… (More)
—Augmented Reality (AR) is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input and output including sound, graphics or haptic input and feedback mechanisms. It has been reported that the use of AR for educational purposes provided opportunities for reflection,… (More)