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Towards a Theory of Mobile Learning
Contact address to September 2005: Mike Sharples, Centre for Educational Technology and Distance Learning, University of Birmingham, B15 2TT. Tel: +44 121 414 3966. Contact address from SeptemberExpand
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A Theory of Learning for the Mobile Age
TLDR
Most adults and adolescents in developed countries now own mobile phones and media devices, and for many people in developing countries a mobile phone can offer the only means of sending long distance messages. Expand
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Towards a task model for mobile learning: a dialectical approach
TLDR
Our approach to understanding mobile learning begins by describing a dialectical approach to the development and presentation of a task model using the socio-cognitive engineering design method. Expand
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Affordances for Learning in a Non-linear Narrative Medium
Abstract: The World Wide Web has become a widely available platform for learning with hypermedia. However, WWW hypermedia is often limited in both guidance and navigation support. To improveExpand
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WP 4 - GUIDELINES FOR LEARNING/TEACHING/TUTORING IN A MOBILE ENVIRONMENT
TLDR
Mobile learning is an emergent paradigm in a state of intense development fuelled by the confluence of three technological streams, ambient computing power, ambient communication and development of intelligent user interfaces (Sharples et al., 2002). Expand
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Designing multimedia for learning: narrative guidance and narrative construction
TLDR
Narrative is fundamental to the ways we make sense of texts ofall kinds because it provides structure and coherence, but it isdifficult to see how this works in the context of multimediainteractive learning environments. Expand
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Analysing novices analysing Prolog: what stories do novices tell themselves about Prolog?
TLDR
We ask: “What stories do novices Prolog programmers tell themselves?” in order to learn Prolog. Expand
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The Development of Cognitive Flexibility: Evidence from Children’s Drawings
Karmiloff-Smith [1990] has claimed that her ‘draw a strange man’ task indicates that young children’s first successful drawings are produced by inflexible procedural representations – consistent withExpand
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The evolutionary design of a Knowledge Network to support knowledge management and sharing for lifelong learning
TLDR
In this paper, concepts from Community of Practice literature are used to consider the development of a software environment for people working as a community in the area of lifelong learning. Expand
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Preliminary experiments with a distributed, multi-media, problem solving environ-ment
Xerox PARC 3333 Coyote Hill Rd. Palo Alto, CA 94304
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