• Publications
  • Influence
You Are Not a Gadget: A Manifesto
TLDR
We Are Not a Gadget is a manifesto, not a screed; Lanier seeks a useful, respectful dialogue about how we can shape technology to fit culture's needs, rather than the way technology currently shapes us.Amazon Best Books of the Month, January 2010: For the most part, Web 2.0--Internet technologies that encourage interactivity, customization, and participation--is hailed as an emerging Golden Age of information sharing and collaborative achievement. Expand
Who Owns the Future
TLDR
An Amazon Best Book of the Month, May 2013: Jaron Lanier's last book, You Are Not a Gadget, was an influential criticism of Web 2.0's crowd-sourced backbone. Expand
You Are Not a Gadget
Homuncular Flexibility in Virtual Reality
TLDR
Immersive virtual reality allows people to inhabit avatar bodies that differ from their own, and this can produce significant psychological and physiological effects. Expand
A hand gesture interface device
TLDR
This paper reports on the development of a hand to machine interface device that provides real-time gesture, position and orientation information that can be used to manipulate computer-generated objects as if they were real. Expand
Agents of alienation
  • J. Lanier
  • Engineering, Computer Science
  • INTR
  • 1 July 1995
I find myself holding a passionate opinion that almost nobody in the " Wired-stple " community agrees with and I'm wondering; What's gotten into all of you? I find that in the wide, though shrinkingExpand
Virtual reality: the promise of the future
A hand gesture interface device
This paper reports on the development of a hand to machine interface device that provides real-time gesture, position and orientation information. The key element is a glove and the device as a wholeExpand
Reality built for two: a virtual reality tool
TLDR
VPL has recently developed a system that allows more than one user to share a virtual space. Expand
Model of Illusions and Virtual Reality
In Virtual Reality (VR) it is possible to induce illusions in which users report and behave as if they have entered into altered situations and identities. The effect can be robust enough forExpand
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