• Publications
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Audio-based context recognition
TLDR
The aim of this paper is to investigate the feasibility of an audio-based context recognition system. Expand
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Creating Interactive Virtual Acoustic Environments
The theory and techniques for virtual acoustic modeling and rendering are discussed. The creation of natural sounding audiovisual environments can be divided into three main tasks: sound source, roomExpand
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Frequency-warped signal processing for audio applications
TLDR
frequency-warped digital signal processing is presented in a tutorial paper as a means to design or implement digital signal-processing algorithms directly in a way that is relevant for auditory perception. Expand
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Computational auditory scene recognition
TLDR
In this paper, we address the problem of computational auditory scene recognition and describe methods to classify auditory scenes into predefined classes. Expand
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Physical Modeling of Plucked String Instruments with Application to Real-Time Sound Synthesis
An efficient approach for real-time synthesis of plucked string instruments using physical modeling and DSP techniques is presented. Results of model-based resynthesis are illustrated to demonstrateExpand
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VIRTUAL ACOUSTICS AND 3-D SOUND IN MULTIMEDIA SIGNAL PROCESSING
TLDR
In this work, aspects in real-time modeling and synthesis of three-dimensional sound in the context of digital audio, multimedia, and virtual environments are studied. Expand
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Low-order modeling of head-related transfer functions using balanced model truncation
TLDR
We propose a novel technique for the design of low-order infinite impulse response (IIR) filter models of head-related transfer functions (HRTFs) that uses balanced model truncation. Expand
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Efficient and Parametric Reverberator for Room Acoustics Modeling
TLDR
A computationally e cient digital lter structure for late reverberation modeling based on measured room acoustical data is presented. Expand
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Comparison of Loudspeaker Equalization Methods Based on DSP Techniques
Methods of loudspeaker response equalization using digital filters are compared. In addition to generally known methods and techniques a recently introduced new principle, based on warped filters, isExpand
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Analyzing Virtual Sound Source Attributes Using a Binaural Auditory Model
Virtual sound sources created with different techniques are evaluated using a computational model of auditory perception. A binaural model estimates the perceived localization cues and coloration.Expand
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