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Assessing the Kinect's Capabilities to Perform a Time-Based Clinical Test for Fall Risk Assessment in Older People
The Choice Stepping Reaction Time (CSRT) task is time-based clinical test that has shown to reliably predict falls in older adults. Its current mode of delivery involves the use of a custom-madeExpand
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  • Open Access
Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls risk
Falls are the leading cause of disability, injuries or even death among older adults. Exercise programmes that include a balance component reduce the risk of falling by 40%. However, suchExpand
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StepKinnection: A Fall Prevention Game Mindfully Designed for the Elderly.
This paper presents the StepKinnection game, a Kinect-driven stepping game for the elderly that delivers stepping exercises to train specific cognitive and physical abilities associated with falls.Expand
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  • Open Access
Step kinnection: a hybrid clinical test for fall risk assessment in older adults
In this paper, we describe Step Kinnection, an interactive step training system for the elderly that incorporates mechanisms to simultaneously perform a hybrid clinical test for fall risk assessment.Expand
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  • Open Access
The Mobile RehApp™: an AR-based mobile game for ankle sprain rehabilitation
People struggle to recover from injuries due to the lack of commitment to their rehabilitation exercises as they are often boring. Recent approaches that involve the use of interactive video gamesExpand
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  • Open Access
Una aproximación metodológica y prospectiva a la gestión financiera en las pequeñas empresas
Las distintas tendencias administrativas y en particular las financieras, han sido disenadas principalmente para responder a las expectativas y necesidades de las grandes empresas: las llamadasExpand
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A Bespoke Kinect Stepping Exergame for Improving Physical and Cognitive Function in Older People: A Pilot Study.
BACKGROUND Systematic review evidence has shown that step training reduces the number of falls in older people by half. This study investigated the feasibility and effectiveness of a bespoke KinectExpand
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  • Open Access
Assessing user engagement with a fall prevention game as an unsupervised exercise program for older people
Falling is, unfortunately, a leading cause of injury and death in the global elderly population. However, it has previously been shown that increased physical and cognitive activity can decrease theExpand
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  • Open Access
METODOLOGÍA DE VALORACIÓN PARA PROYECTOS DE TRANSFERENCIA TECNOLÓGICA UNIVERSITARIA. CASO APLICADO - UNIVERSIDAD DE ANTIOQUIA
This article proposes the guidelines to initiate the road of definition and structuration of a valuation methodology for projects of university technological transference. Thus, the current missionExpand
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  • Open Access
Combining skeletal tracking and virtual reality for game-based fall prevention training for the elderly
This paper provides a preliminary appraisal of combining commercial skeletal tracking and virtual reality technologies for the purposes of innovative gameplay interfaces in fall prevention exergamesExpand