J. Bryan Lewis

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A multi-user Virtual World has been implemented combining a flexible-object simulator with a multisensory user interface, including hand motion and gestures, speech input and output, sound output, and 3-D stereoscopic graphics with head-motion parallax. The implementation is based on a distributed client/server architecture with a centralized Dialogue(More)
This paper reviews the design and operation of the VR Toolkit developed at IBM Research. Ease of use was emphasized both for the application builder and the toolkit extender. The system supports distributed processing, the building of multiuser shared environments, as well as a variety of specialized I/O displays, under an open and extensible architecture.(More)
The argument against ASIC SoCs is that they havealways taken too long and cost too much to design. Asnew process technologies come on line, the issue ofinflexible, unyielding designs fixed in silicon becomes aserious concern. Without the flexibility of reconfigurablelogic, will standard cell ASICs disappear and go the wayof gate arrays? Will ASIC(More)
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