Jérôme Perret

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Today, most haptic devices are designed for desktop applications. Therefore, when dealing with human-scale virtual environments, haptic interaction usually remains limited to only a small portion of the virtual world. This paper describes novel technologies aimed at addressing this issue. We investigate hardware solutions, with the design of devices(More)
This paper describes the HOMERE system: a multimodal system dedicated to visually impaired people to explore and navigate inside virtual environments. The system addresses three main applications: the preparation to the visit of an existing site, the training for the use of the blind cane, and the ludic exploration of virtual worlds. The HOMERE system(More)