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Integrating a Location-Based Mobile Game in the Museum Visit
The conceptual framework; the design principles; and the evaluation results of “Gossip at palace,” a location-based mobile game integrating a storytelling approach are presented, developed for an Italian historical residence to communicate its 18th-century history to teenagers. Expand
MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a Museum
Museum Assistant is presented, a general framework for the development of multimedia interactive guides for mobile devices that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Expand
Intrigue at the Museum: Facilitating Engagement and Learning through a Location-based Mobile Game
The use of portable devices to explore informal learning environments has recently exposed museums to a mobile learning (m-learning) scenario. In particular, location-based mobile applications thatExpand
Step by Step: Exploring Heritage Through a Mobile Augmented Reality Application at Palazzo Madama - Museo Civico d'Arte Antica (Turin, Italy)
Given the special characteristics of mobile technologies, museums and cultural heritage sites have started to use tablets as a way to facilitate visitors' engagement and meaning-making process. AmongExpand
Exploring the values of writing collaboratively through a digital storytelling platform: a mixed-methods analysis of users’ participation, perspectives and practices
This article shows that the use of a DST tool in the teaching practice can have positive effects on students, including the ones that usually manifest moderate scores for the previously mentioned dimensions. Expand
One Day at The Sands: Exploring Las Vegas’ Intangible Heritage Through Virtual Reality
The construction, negotiation and dissemination of cultural heritage in the digital era can take advantage of several approaches, including Virtual Reality (VR). Leveraging on the provision ofExpand
Values, Memory, and the Role of Exploratory Methods for Policy-Design Processes and the Sustainable Redevelopment of Waterfront Contexts: The Case of Officine Piaggio (Italy)
In the last few decades the renewal of waterfront contexts has been especially inspired by neoliberal approaches favoring the creation of residential units and entertainment facilities. However,Expand
Enhancing a Museum Mobile Application through User Experience Design: A Comparative Analysis
Museum mobile applications usually aim at enhancing the visitors' experience, but a poor application design may dissuade people to extensively use the digital tools throughout the visit. In order toExpand