Ines Bouzidi

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High Dynamic Range (HDR) videos are commonly compressed using existing Low Dynamic Range (LDR) coding standards. This necessarily implies a Tone Mapping (TM) stage which aims at reducing the input video range while preserving the most significant scene details. In most cases, a residual sequence is encoded and used at the decoder side to recover the HDR(More)
With the ever-increasing development of digital technologies and digital 3D models, the question of 3D mesh protection has becoming more and more important. One of the problems in digital watermarking is to decide how to embed in a 3D mesh as many bits of information as possible while ensuring that the hidden information can be correctly retrieved after 3D(More)
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