Ilenia Graziola

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In this work, we present a study on adaptation in a mobile museum guide, investigating the relationships between personality traits, and the attitudes towards some basic dimensions of adaptivity. Each participant was exposed to two simulated systems—one adaptive, the other not—on each of the dimensions investigated. The study showed that the personality(More)
In this paper, we present a study concerning psychological ownership for digital entities in the context of collaborative working environments. In the first part of the paper we present a conceptual framework of ownership: various issues such as definition, effects, target factors and behavioral manifestation are explicated. We then focus on ownership(More)
The optimal multimedia tourist guide should support strong personalization of all the information provided in a museum in an effort to ensure that each visitor be allowed to accommodate and interpret the visit according to his own pace and interests. We claim that an interaction based on expressing affective attitude may improve usability of an interface in(More)
In this work, we present a study about adaptation on a mobile museum guide aiming at investigating the relationships between personality traits and the attitudes toward some basic dimensions of adaptivity. Each participant was exposed to two simulated systems that realized an adaptive and a non-adaptive version, respectively, on each of the dimensions(More)
The ideal museum guide should observe the user affective reactions to the presentations and adapt its behavior. In this paper we describe the usercentred design of an adaptive multimedia mobile guide with an affective interface. The novel approach has required a series of redesign cycles. We comment in particular on the last experiments we did with the(More)
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