Ilana Paterman

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Our goal in this project is to push forward the state-of-the-art by calling into the scene real-time interaction and vision techniques. In this way, by integrating motion capture with procedural graphics and live displays, we expand the creative possibilities enabling graphical elements to be used, not as a mere passive set element, but primarily as an(More)
Our goal in this project is to push forward the state-of-the-art by calling into the scene real-time interaction and vision techniques. In this way, by integrating motion capture with procedural graphics and live displays, we expand the creative possibilities enabling graphical elements to be used, not as a mere passive set element, but primarily as an(More)
Iztmo is a conceptual project of an electronic percussion instrument that works under a network environment to establish communication among multiple users. A new language is then created, based on rhythm, and enriched by each person’s cultural background with the main purpose of being in harmony. Iztmo emits up to five sounds, divided in different ways of(More)
Shortcuts is a critical design contribution to suggest us to think about interactive processes, regarding immediateness and automation promoted by digital technologies. A video illustrates this theoretical approach, enabling the visualization of simple interactions of everyday life. The video shows several ordinary interactions, which are, little by little,(More)
This paper presents Expressive Trajectories, a project for Interactive Digital Art and Contemporary Dance. The project has two main components: X-Motion, a real-time interactive system for live performances; and Choreographisms, an interface abstraction for graphical interpretation of motion-paths. This framework is demonstrated through an experiment that(More)
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