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The differentiated services architecture has been proposed for providing different levels of services and has recently received wide attention. A packet in a diff-serv domain is classified into a class of service according to its contract profile and treated differently by its class. While many studies have addressed issues on the diff-serv architecture(More)
Content-centric networking (CCN) is designed for efficient dissemination of information. Several architectures are proposed for CCN recently, but mobility issues are not considered sufficiently. We classify traffic types of CCN into real-time and non real-time. We examine mobility problems for each type, and suggest the possible hand-off schemes over CCN.(More)
The massively multiplayer online game (MMOG) industry is suffering from huge outgoing traffic from centralized servers. To accommodate this traffic, game companies claim large bandwidth to Internet Data Centers (IDCs), and several months’ payment for that bandwidth is likely to even exceed the cost for MMOG servers. In this paper, we propose a MMOG server(More)
This paper discusses techniques for achieving desired throughput guarantees in the Internet that supports diierentiated services framework. Dii-serv framework proposes using diierent drop precedences to achieve soft service guarantees over Internet. However, it has been observed that the drop precedences by themselves cannot achieve the desired target rates(More)
With the explosion of multimedia content, Internet bandwidth is wasted by repeated downloads of popular content. Recently, Content-Centric Networking (CCN), or the socalled Information-Centric Networking (ICN), has been proposed for efficient content delivery. In this paper, we investigate the performance of in-network caching for Named Data Networking(More)
Address allocation is an essential part in maintaining a mobile ad hoc network (MANET) effectively, and several address allocation schemes have been proposed. In this paper, we present a set of analytical models to evaluate the efficiency of address allocation schemes. The derived models quantitatively characterize the efficiency of four popular address(More)
Multimedia applications and protocols are constantly being developed to run over the Internet. A new protocol or application after being developed has to be tested on the real Internet or simulated on a testbed for debugging and performance evaluation. In this paper, we present a novel tool, ENDE, that can emulate end-to-end delays between two hosts without(More)
In IEEE 802.16 networks, a bandwidth requestgrant mechanism is used to accommodate various QoS requirements of heterogeneous traffic. However, it may not be effective for TCP flows since (a) there is no strict QoS requirement in TCP traffic; and (b) it is difficult to estimate the amount of required bandwidth due to dynamic changes of the sending rate. In(More)
We propose a model for performance evaluation (average throughput, packet delay and loss probability) of IP networks that are dominated by congestion-controlled (i.e., TCP-like) traffic. Our model includes heterogeneous TCP flows, UDP flows, short-lived TCP flows, and TCP flows in a differentiated services network. We also introduce a practical approach to(More)