A choice prediction competition is organized that focuses on decisions from experience in market entry games The competition is based on two experiments: An estimation experiment, and a competition experiment. The two experiments use the same methods and subject pool, and examine games randomly selected from the same distribution. The current introductory… (More)
Over-reliance on automated navigation systems may cause users to be " mindless " of the environment and not develop the spatial knowledge that maybe required when automation fails. This research focused on the potential degradation in spatial knowledge acquisition due to the reliance on automatic wayfinding systems. In addition, the impact of " keeping the… (More)
Behavioral research suggests that human learning in some multi-agent systems can be predicted with surprisingly simple " foresight-free " models. The current note discusses the implications of this research, and its relationship to the observation that social interactions tend to complicate learning.
Previous research shows that success in touch-typing training does not ensure its continuation into everyday use. It is postulated that an important contributor to this problem is melioration--that is, maximizing local rates of reinforcement. In the context of typing, melioration implies an intuitive tendency to choose typing strategies that lead to a… (More)
Examination of the effect of information concerning foregone pay-offs on choice behavior reveals a complex pattern. Depending on the environment , this information can facilitate or impair maximization. Our study of nine experimental tasks suggests that the complex pattern can be summarized with the assumption that initially people tend to be highly… (More)
Experimental studies of human choice behavior reveal two classes of deviations from optimal choice that should be considered by the designer of recommender systems. The first class of deviations can be described as "presentation effects." In many situations people exhibit high sensitivity to small changes in the presentation of the choice task that do not… (More)
Two independent, but related, choice prediction competitions are organized that focus on behavior in simple two-person extensive form games (http://sites.google.com/site/extformpredcomp/): one focuses on predicting the choices of the first mover and the other on predicting the choices of the second mover. The competitions are based on an estimation… (More)