Hyungnam Kim

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This paper presents an effective mobile cloud-based interactive three-dimensional (3D) rendering and streaming system with data-service cost constraints over heterogeneous wireless networks. The proposed system contains software-defined networking (SDN)-enabled adaptive cloud resource management module and context-aware 3D rendering and streaming module to(More)
In this work, we present an avatar mobility and network condition-aware 3D game over wireless networks. The proposed system is designed to pursue an effective tradeoff between 3D rendering quality and compressed image quality. By considering user-preferred networking cost (i.e., data transmission charges), 3D rendering level and image compression parameters(More)
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