Hyungnam Kim

We don’t have enough information about this author to calculate their statistics. If you think this is an error let us know.
Learn More
In this work, we present an avatar mobility and network condition-aware 3D game over wireless networks. The proposed system is designed to pursue an effective tradeoff between 3D rendering quality and compressed image quality. By considering user-preferred networking cost (i.e., data transmission charges), 3D rendering level and image compression parameters(More)
  • 1