Hyokwang Lee

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In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equations using the Smoothed Particle Hydrodynamics. Particles defined with specific amount of water volume interplay with each other, which generates the horizon flow and the water(More)
In order to simulate and visualize natural phenomena, especially fluid behavior such as smoke and fire, many novel studies have recently been conducted. Usually these methods use CFD (computational fluid dynamics), which calculate Navier-Stokes equations in real-time to generate realistic fluid motion and interactions, as well as high-performance GPU(More)
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