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In this paper, we present a novel example-based approach for cloning facial expressions of a source model to a target model while reflecting the characteristic features of the target model in the resulting animation. Our approach comprises three major parts: key-model construction, parameterization, and expression blending. We first present an effective(More)
Wire curve [15] is a simple, intuitive interface to local deformation of complex geometric objects such as human face models. In this paper, we provide a formulation to extract wire curves and deformation parameters from a facial model based on the displacements of its vertices from those of the corresponding reference model. This extraction process is an(More)
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