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The CUIDADO Project (Content-based Unified Interfaces and Descriptors for Audio/music Databases available Online) aims at developing a new chain of applications through the use of audio/music content descriptors, in the spirit of the MPEG-7 standard. The project includes the design of appropriate description structures, the development of extractors for… (More)
The SemanticHIFI European project aims at designing and prototyping tomorrow's Hi-fi systems, which will provide music lovers with innovative functions of access and manipulation of musical contents. The limitations of current equipments are mainly related to those of the music distribution media (album-based audio recordings in stereo format), with poor… (More)
The CUIDADO project (Content-based Unified Interfaces and Descriptors for Audio/music Databases available Online) aims at delivering new applications based on the systematic use of audio and music descriptors, which address new needs of the professional and consumer audio/music chain. This approach falls within the scope of the MPEG-7 standardization… (More)
This paper surveys a collection of sample applications for networked usercentric contextaware embodied music listening. The applications have been designed and developed in the framework of the EUICT Project SAME (www.sameproject.eu) and have been presented at Agora Festival (IRCAM, Paris, France) in June 2009. All of them address in different ways the… (More)
The purpose of this article is to characterize the various kinds and specificities of music representations in technical systems. It shows that an appropriate division derived from existing applications relies in four main types, which are defined as the physical, signal, symbolic and knowledge levels. This fair simple and straightforward division provides… (More)
This panel considers the relationships between the interactive arts, audience engagement and experience design. What might each offer the other? Engagement and experience are central to current HCI thinking. We will present and argue about the research issues of defining and understanding audience/user engagement and experience in the context of art.
Table des matières 1 Introduction 1 2 Indexation par descripteurs audio et apprentissage machine 3 2.