Learn More
Many rendering methods use discrete textures (planar arrangements of vector elements) instead of classic bitmaps. Discrete textures are resolution-insensitive and easily allow to modify the elements' geometry or spatial distribution. However, manually drawing such textures is a time-consuming task. Automating this production is a long-time studied subject.(More)
This thesis introduces a programmable method to design 2D arrangements for element textures: Textures made of small geometric elements. These textures are ubiquitous in numerous applications of computer-aided illustration. Our approach targets technical artists who will design an arrangement by writing a script. Such scripts are based on three types of(More)
Cartographic design requires controllable methods and tools to produce maps that are adapted to users’ needs and preferences. The formalized rules and constraints for cartographic representation come mainly from the conceptual framework of graphic semiology. Most current Geographical Information Systems (GIS) rely on the Styled Layer Descriptor and(More)
Acquired subglottic stenosis is a compication or neonatal endotracheal intubation. Although it is rare, it contributes significantly to the morbidity and physical well being of post extubated neonates. A 20-day old neonate, ventilated for meconium aspiration syndrome and persistent fetal circulation, presented with marked stridor and respiratory(More)
This article introduces a programmable method for designing stationary 2D arrangements for element textures, namely textures made of small geometric elements. These textures are ubiquitous in numerous applications of computer-aided illustration. Previous methods, whether they be example-based or layout-based, lack control and can produce a limited range of(More)
  • 1