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Applications of affordance and semantics in product design
This study argues that the core of affordance concept in design lies not in expressing the design intent, but constructing the actions required in the user–product interaction, and proposes a framework to deal with different aspects in physical interaction design.
A Comparison of Affordance Concepts and Product Semantics
Recent years, Gibson's affordance concept has drawn many attentions in the field of human-computer interface and product design. However, the development of affordance concept in design practice is
Clubs Forming on Crazyvote -The Blurred Social Boundary Between Online Communities and the Real World
With the rapid growth and development of informatio n and communication technology, the Internet has play ed a definite and irreplaceable role in people’s social lives in Taiw n like in other
The Emotion and Personality User Perception in Multi-screen Interaction
The result of this study demonstrated the relationship between user perceptions and multi- screen experiences, which is useful for future design reference in multi-screen services.
Enhance User Experience Moving in Campus through Understanding Human Spatial Cognition
Different kinds of users’ spatial representations about a specified semipublic space, university campus are explored and through applying user interview as well as living lab concept, the findings can be referred for future study to build an customized, comprehensive spatial information providing system.
Effects of Robotic Dogs as Catalysts for Social Interactions: A Preliminary Study
As robotics technologies are advancing at an ever increasing rate, robotic pets have emerged in the market offering companionship and socialization to users, including robot-assisted activity.
An Affordance-based Modeling System in Spatial Design
From the viewpoint of interaction design, Gibson's affordance concept is interpreted as an emergent action possibility of the physical human-environment-system, which consists of three key
Influencing Attitude Change for Sustainability through Persuasion
Food mileage is one of the important issues concerning environmental sustainability. In this research we have utilized a prototype platform with iterative user-centered testing. With these findings