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In this paper we propose the Merge framework, a general purpose programming model for heterogeneous multi-core systems. The Merge framework replaces current ad hoc approaches to parallel programming on heterogeneous platforms with a rigorous, library-based methodology that can automatically distribute computation across heterogeneous cores to achieve(More)
Pre-execution techniques have received much attention as aneffective way of prefetching cache blocks to tolerate the ever-increasingmemory latency. A number of pre-execution techniquesbased on hardware, compiler, or both have been proposed andstudied extensively by researchers. They report promising resultson simulators that model a Simultaneous(More)
This paper describes the tradeoff between latency performance and throughput performance in a power-constrained environment. We show that the key to achieving both excellent latency performance as well as excellent throughput performance is to dynamically vary the amount of energy expended to process instructions according to the amount of parallelism(More)
<i>This paper explores Speculative Precomputation, a technique that uses idle thread context in a multithreaded architecture to improve performance of single-threaded applications. It attacks program stalls from data cache misses by pre-computing future memory accesses in available thread contexts, and prefetching these data. This technique is evaluated by(More)
A large number of memory accesses in memory-bound applications are irregular, such as pointer dereferences, and can be effectively targeted by thread-based prefetching techniques like Speculative Precomputation. These techniques execute instructions, for example on an available SMT thread context, that have been extracted directly from the program they are(More)
Recently, a number of thread-based prefetching techniques have been proposed. These techniques aim at improving the latency of single-threaded applications by leveraging multithreading resources to perform memory prefetching via speculative prefetch threads. Software-based speculative precomputation (SSP) is one such technique, proposed for multithreaded(More)
Uniprocessor simulators track resource utilization cycle by cycle to estimate performance. Multiprocessor simulators, however, must account for synchronization events that increase the cost of every cycle simulated and shared resource contention that increases the total number of cycles simulated. These effects cause multiprocessor simulation times to scale(More)
We present a FPGA-synthesizable version of the Intel Nehalem processor core, synthesized, partitioned and mapped to a multi-FPGA emulation system consisting of Xilinx Virtex-4 and Virtex-5 FPGAs. To our knowledge, this is the first time a modern state-of-the-art x86 design with the out-of-order micro-architecture is made FPGA synthesizable and capable of(More)
We present an FPGA-synthesizable version of the Intel Atom processor core, synthesized to a Virtex-5 based FPGA emulation system. To make the production Atom design in SystemVerilog synthesizable through industry standard EDA tool flow, we transformed and mapped latches in the design, converted clock gating, and replaced nonsynthesizable constructs with(More)
Future mainstream microprocessors will likely integrate specialized accelerators, such as GPUs, onto a single die to achieve better performance and power efficiency. However, it remains a keen challenge to program such a heterogeneous multicore platform, since these specialized accelerators feature ISAs and functionality that are significantly different(More)