Hon-Cheng Wong

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a r t i c l e i n f o a b s t r a c t Magnetohydrodynamic (MHD) simulations based on the ideal MHD equations have become a powerful tool for modeling phenomena in a wide range of applications including laboratory, astrophysical, and space plasmas. In general, high-resolution methods for solving the ideal MHD equations are computationally expensive and(More)
Turbulence modeling has recently drawn many attentions in fluid animation to generate small-scale rolling features. Being one of the widely adopted approaches, vorticity confinement method re-injects lost energy dissipation back to the flow. However, previous works suffer from deficiency when large vorticity coefficient e is used, due to the fact that(More)
Direct volume rendering (DVR) has been widely used by physicians, scientists, and engineers in many applications. There are various DVR algorithms and the images generated by these algorithms are somewhat different. Because these direct volume rendered images will be perceived by human beings, it is important to evaluate their quality based on human(More)
Kinetic effects resulting from the two-fluid physics play a crucial role in the fast collisionless reconnection, which is a process to explosively release massive energy stored in magnetic fields in space and astrophysical plasmas. In-situ observations in the Earth's magnetosphere provide solid consistence with theoretical models on the point that kinetic(More)
Smoke simulation is one of the interesting topics in computer animation and it usually involves turbulence generation. Efficient generation of realistic turbulent flows becomes one of the challenges in smoke simulation. Vortex particle method, which is a hybrid method that combines grid-based and particle-based approaches, is often used for generating(More)
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