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The Effects of Material, Tempo and Search Depth on Win-Loss Ratios in Chess
What exactly is it that gives one player a decisive advantage over the other in an adversarial contest? We have played tens of thousands of simulated chess games to compare how different kinds ofExpand
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Dynamic Games to Assess Network Value and Performance
TLDR
We use the mobility and piece removal rules in the game checkers and modify the evaluation function to include sub-graph size balance. Expand
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A simulation-based risk analysis technique to determine critical assets in a logistics plan
Identifying risks in military logistics planning is essential. Particularly, identifying risks that emanate due to unforeseen unavailability of key transport assets during a defence mission is vitalExpand
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Playing Abstract Games with Hidden States (Spatial and Non-Spatial)
TLDR
Abstract : OUTLINE: * Our domain of research * The mathematics of strategically complex game playing - Move evaluation - Min/max depth search - temporal difference learning. Expand
Combining Entropy Based Heuristics with Minimax Search and Temporal Differences to Play Hidden State Games
In this paper, we develop a method for playing variants of spatial games like chess or checkers, where the state of the opponent is only partially observable. Each side has a number of hidden piecesExpand
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Combining Entropy Based Heuristics and Min-Max Search with Temporal Differences to Play Hidden State Games
TLDR
In this paper, we develop a method for playing variants of spatial games like chess or checkers, where the state of the opponent is only partially observable. Expand