Henrik Niinisalo

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Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distortions in the rendered view, they can be modified to realize bullet time effect, where a player can get more reaction time by slowing down the surrounding game world. In this paper, we(More)
Bullet time Bullet time „ „ movies: visual effect combining slow motion movies: visual effect combining slow motion with dynamic camera movement with dynamic camera movement „ „ computer games: player can slow down the computer games: player can slow down the surroudings to have surroudings to have more time more time to make decisions to make decisions „ „(More)
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