Henrik I. Christensen

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Automatic grasp planning for robotic hands is a difficult problem because of the huge number of possible hand configurations. However, humans simplify the problem by choosing an appropriate prehensile posture appropriate for the object and task to be performed. By modeling an object as a set of shape primitives, such as spheres, cylinders, cones and boxes,(More)
Based on concepts of the human visual system, computational visual attention systems aim to detect regions of interest in images. Psychologists, neurobiologists, and computer scientists have investigated visual attention thoroughly during the last decades and profited considerably from each other. However, the interdisciplinarity of the topic holds not only(More)
An important competence for a mobile robot system is the ability to localize and perform context interpretation. This is required to perform basic navigation and to facilitate local specific services. Usually localization is performed based on a purely geometric model. Through use of vision and place recognition a number of opportunities open up in terms of(More)
We describe an approach to simultaneous localization and mapping, SLAM. This approach has the highly desirable property of robustness to data association errors. Another important advantage of our algorithm is that non-linearities are computed exactly, so that global constraints can be imposed even if they result in large shifts to the map. We represent the(More)
This paper presents a particle filtering approach for 6-DOF object pose tracking using an RGB-D camera. Our particle filter is massively parallelized in a modern GPU so that it exhibits real-time performance even with several thousand particles. Given an a priori 3D mesh model, the proposed approach renders the object model onto texture buffers in the GPU,(More)
In this paper a sensor fusion scheme, called triangulation-based fusion (TBF) of sonar data, is presented. This algorithm delivers stable natural point landmarks, which appear in practically all indoor environments, i.e., vertical edges like door posts, table legs, and so forth. The landmark precision is in most cases within centimeters. The TBF algorithm(More)
In this paper we describe the problem of Visual Place Categorization (VPC) for mobile robotics, which involves predicting the semantic category of a place from image measurements acquired from an autonomous platform. For example, a robot in an unfamiliar home environment should be able to recognize the functionality of the rooms it visits, such as kitchen,(More)
Robots have entered our domestic lives, but yet, little is known about their impact on the home. This paper takes steps towards addressing this omission, by reporting results from an empirical study of iRobot’s RoombaTM, a vacuuming robot. Our findings suggest that, by developing intimacy to the robot, our participants were able to derive increased pleasure(More)
sensor parameters to more effectively solve a particular We present an active object recognition strategy which comvision task. One aspect of active vision is the use of an bines the use of an attention mechanism for focusing the search attention mechanism to decide where in the image to for a 3D object in a 2D image, with a viewpoint control strategy(More)
In this paper we make a comparative study of some successful software architectures for mobile robot systems. The objective is to gather experience for the future design of a new robot architecture. Three architectures are studied more closely, Saphira, TeamBots and BERRA. Qualities such as portability, ease of use, software characteristics, programming and(More)