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A common problem in networking research and development is the duplicate effort of writing simulation and implementation code of network protocols. This duplication can be avoided through the use of fast prototyping development processes, which enable reusing simulation code in real prototyping and in production environments. Although this functionality is(More)
A common problem in mobile networking research and development is the cost related to deploying and running real-world mobile testbeds. Due to cost and operational constraints, these testbeds usually run for short time periods but generate very unique and relevant results that are hard to reproduce. We propose the use of ns-3 as a solution to successfully(More)