Harry Brenton

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The ‘Uncanny Valley’ refers to a sense of unease and discomfort when people look at increasingly realistic virtual humans. Despite growing academic interest in the Uncanny Valley our understanding is limited and there has been little rigorous questioning to determine if the phenomenon actually exists. The Uncanny Valley questions widely held assumptions(More)
BACKGROUND The assessment of clinical procedural skills has traditionally focused on technical elements alone. However, in real practice, clinicians are expected to be able to integrate technical with communication and other professional skills. We describe an integrated procedural performance instrument (IPPI), where clinicians are assessed on 12 clinical(More)
This paper presents an application of the CASSM (Concept-based Analysis of Surface and Structural Misfits) framework to interactive machine learning for a bodily interaction domain. We developed software to enable end users to design full body interaction games involving interaction with a virtual character. The software used a machine learning algorithm to(More)
Anatomy teaching is undergoing significant changes due to time constraints, limited availability of cadavers and technological developments in the areas of three-dimensional modelling and computerassisted learning. This paper gives an overview of methods used to teach anatomy to undergraduate medical students and discusses the educational advantages and(More)
BACKGROUND A hernia repair open surgical simulation computer software was developed at Imperial College London. A randomized controlled educational trial was conducted to investigate the benefit of the simulation on the development of procedural knowledge. METHODS Medical students in their clinical years were invited to participate in the trial. Students(More)
This paper describes work in progress on the development of a social timeline that aims to enrich feedback for people learning music within an online community. This interface is novel because it uses multiple layers for group discussions rather than the single layer found in websites such as SoundCloud. Multilayered timelines are commonly used for audio(More)
Good posture is vital to successful musical performance and music teachers spend a considerable amount of effort on improving their students' posture. This paper presents a user study to evaluate a skeletal motion capture system (based on the Microsoft Kinect™) for supporting teachers as they give feedback to learners about their posture and movement(More)
Good posture is vital to successful musical performance and music teachers spend a considerable amount of effort on improving their students’ posture. This paper presents a user study to evaluate a skeletal motion capture system (based on the Microsoft Kinect) for supporting teachers as they give feedback to learners about their posture and movement whilst(More)