Harold Miller

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  • H L Miller
  • 1976
Four slightly hungry pigeons chose between pairs of grains in a Findley concurrent choice procedure. For Condition I, choice involved hemp versus buckwheat; for Condition II, wheat versus buckwheat; and for Condition III, hemp versus wheat. In all conditions, frequency of reinforcement was arranged according to concurrent variable-interval variable-interval(More)
Pigeons were run in both single-key and concurrent-key experiments in which, over most of the range of response rates, an increase in response rate gave rise to a continuous decrease in reinforcement rate. In spite of the fact that a low response rate would have produced a high reinforcement rate, all birds responded at relatively high rates, thus keeping(More)
Several groups of human subjects were exposed to a variety of experimental conditions involving a fixed-interval 27-second schedule of reinforcement in compound with instructions to constrain in the number of responses within the interreinforcement interval and/or the duration of the experimental session. One group was further exposed to a contingency(More)
The differential effects of reinforcement contingencies and contextual variables on human performance were investigated in two experiments. In Experiment 1, adult human subjects operated a joystick in a video game in which the destruction of targets was arranged according to a yoked variable-ratio variable-interval schedule of reinforcement. Three variables(More)
Subjects identified on the basis of sex, handedness, and handwriting posture performed a letter-naming task. Single letters were shown briefly in the left or right visual field and the subject was required to name the letter as quickly as possible. Both left- and right-handers had shorter response latencies when the stimulus was presented in the left visual(More)
The fact that the classical game-theoretic solution to the Ultimatum game is not a good model of actual human social behavior casts doubt on the validity of the classical solution concept of individual rationality. Satisficing game theory provides a framework within which complex social environments such as compromise, negotiation, and altruism can be(More)
A review was made of 251 cases of complete heart block. They were divided into the following groups: coronary arteryl disease (nonacute), 58 cases; my-ocardial infarction (acute), 49 cases; hyper-tensive heart disease, 62 cases; rheumatic heart disease, 21 cases; miscellaneous, 16 cases; "etiology unldetermined,"' 18 cases; and digitalis intoxication, 27(More)
While people sleep, the brain replays the same neural firings that resulted from waking activities that day. This results in greater memory strength following a sleeping delay than a waking delay. The current project built upon this fact in a series of three experiments. Experiment 1. Although previous research has demonstrated a benefit of sleep to memory(More)