Haiying Lan

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Objective. To investigate and share the major challenges and experiences of building a regional health information exchange system in China in the context of health reform.Methods. This study used interviews, focus groups, a field study, and a literature review to collect insights and analyze data. The study examined Xinjin’s approach to developing and(More)
Previous research has shown that exposure to violent video games increases aggression, whereas exposure to prosocial video games can reduce aggressive behavior. However, little is known about the neural correlates of these behavioral effects. This work is the first to investigate the electrophysiological features of the relationship between playing a(More)
Despite a recent focus on the mental health of students, primary and middle school mental health education in China has been hampered by a lack of resources fand inadequate professional training. This study assessed the mental health education competency of primary and middle school head teachers using the Mental Health Education Competency Questionnaire, a(More)
Previous research has been inconsistent on whether violent video games exert positive and/or negative effects on cognition. In particular, attentional bias in facial affect processing after violent video game exposure continues to be controversial. The aim of the present study was to investigate attentional bias in facial recognition after short term(More)
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