• Publications
  • Influence
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs
TLDR
This work develops and analyzes a method, based on bounding-volume hierarchies, for efficient collision detection for objects moving within highly complex environments, and provides experimental evidence showing that this approach yields substantially faster collision detection than previous methods. Expand
Fast Concurrent Simulation Using the Time Warp Mechanism. Part I. Local Control.
TLDR
This Note addresses the problem of speeding up simulation through concurrency by proposing a new method for concurrent simulation that examines the concepts of messages, antimessages, annihilation, and rollback. Expand
The Java 3D API Specification
TLDR
This book presents the definitive Java 3D API specification, complete with authoritative and detailed descriptions of each element, and is an essential reference for any Java programmer interested in entering the exciting world of three-dimensional Internet applications. Expand
Embedding the 2D interaction metaphor in a real 3D virtual environment
TLDR
This paper describes a realistic virtual computer/personal digital assistant that is able to represent the familiar flat screen human computer interaction metaphor within the VR context and describes some applications which made use of it. Expand
Adapting computer graphics curricula to changes in graphics
TLDR
Experiences teaching a fundamental need in modern graphics curricula is integration of a 3D graphics API into the instruction are presented, both low and high level graphics programming API's. Expand
The Java 3D API and Virtual Reality
TLDR
This work introduces an expanded view model for Java 3D that lets applications seamlessly operate in a variety of single- and multiple-display, nonhead-tracked and head-tracks, display environments. Expand
Implementation of Dynamic Robotic Graphics For a Virtual Control Panel
TLDR
An implementation of robotic graphics, in which forces and torques are provided in virtual environments by the method of interacting with robots that are not attached to the body by using an immersive virtual reality head-mounted display, electro-magnetic and videometric tracking, and a robot that holds a turret containing one of each of the types of switches. Expand
VRMosaic: Web access from within a virtual environment
TLDR
A technology for porting flat screen applications based on the 3.1 version of the InterViews toolkit into VR, and an embedded version of NCSA Mosaic that lets users familiar with Mosaic access the Web from within an immersive VE. Expand
ROSIE: a programming environment for expert systems
TLDR
The ROSIE language is described, emphasizing recent changes and additions, which make the language far more perspicuous; they simplify its structure and make it more modular. Expand
Videometric head tracker for augmented reality applications
TLDR
The steps taken and the results obtained in the process of prototyping the videometric head tracker are described, beginning with analytical and simulation results, and continuing through the working prototypes. Expand
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