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- Publications
- Influence
Application performance and flexibility on exokernel systems
- M. Kaashoek, D. Engler, +7 authors K. Mackenzie
- Computer Science
- SOSP
- 1 October 1997
TLDR
Capture of hair geometry from multiple images
- Sylvain Paris, H. Briceño, F. Sillion
- Computer Science
- ACM Trans. Graph.
- 1 August 2004
Hair is a major feature of digital characters. Unfortunately, it has a complex geometry which challenges standard modeling tools. Some dedicated techniques exist, but creating a realistic hairstyle… Expand
Geometry videos: a new representation for 3D animations
- H. Briceño, P. Sander, L. McMillan, S. Gortler, Hugues Hoppe
- Computer Science
- SCA '03
- 26 July 2003
TLDR
Capture of hair geometry from multiple images
- Sylvain Paris, H. Briceño, F. Sillion
- Computer Science
- SIGGRAPH
- 1 August 2004
Hair is a major feature of digital characters. Unfortunately, it has a complex geometry which challenges standard modeling tools. Some dedicated techniques exist, but creating a realistic hairstyle… Expand
Fast and flexible application-level networking on exokernel systems
- G. Ganger, D. Engler, M. Kaashoek, H. Briceño, Russell Hunt, Thomas Pinckney
- Computer Science
- TOCS
- 1 February 2002
TLDR
Real-Time Marker-free Motion Capture from multiple cameras
- Brice Michoud, E. Guillou, H. Briceño, S. Bouakaz
- Computer Science
- IEEE 11th International Conference on Computer…
- 26 December 2007
TLDR
Real-Time and Marker-Free 3D Motion Capture for Home Entertainment Oriented Applications
- Brice Michoud, E. Guillou, H. Briceño, S. Bouakaz
- Computer Science
- ACCV
- 18 November 2007
TLDR
User-Guided Shape from Shading to Reconstruct Fine Details from a Single Photograph
- A. Meyer, H. Briceño, S. Bouakaz
- Computer Science, Mathematics
- ACCV
- 18 November 2007
TLDR
NAIVE—network aware Internet video encoding
- H. Briceño, S. Gortler, L. McMillan
- Computer Science
- MULTIMEDIA '99
- 30 October 1999
TLDR
Largest Silhouette-Equivalent Volume for 3D Shapes Modeling without Ghost Object
- Brice Michoud, S. Bouakaz, E. Guillou, H. Briceño
- Mathematics
- 1 October 2008
In this paper, we investigate a practical framework to compute a 3D shape estimation of multiple objects in real-time from silhouettes in multi-view environments. A popular method called Shape From… Expand
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