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Two centralized arbitration schemes are proposed for a large-capacity optical ATM switch: the dual round-robin matching (DRRM) scheme and the centralized multicast contention resolution (CMCR) scheme. The DRRM scheme is similar to the iSLIP scheme 1], but is simpler and faster. The DRRM scheme can only handle unicast cells, while the CMCR scheme can handle(More)
Invited Paper As the broadband access technologies, such as DSL, cable modem, and gigabit Ethernet, are providing affordable broadband solutions to the Internet from home and the enterprise, it is required to build next generation routers with high-speed interfaces (e.g., 10 or 40 Gb/s) and large switching capacity (e.g., multipetabit). This paper first(More)
— Buffered crossbars have been considered as an alternative for non-buffered crossbars to improve switching throughput. The drawback of a buffered crossbar is the memory amount that is proportional to the square of the number of ports (O(N 2)). This is not the main limitation when the buffer size is kept to a minimum size such that implementation is(More)
— Input-buffered switches have been widely considered for implementing feasible packet switches. However, their matching process may not be time efficient for switches with high-speed ports. Buffered crossbars are an alternative to relax timing for packet switches with high-speed ports and to provide high-performance switching. Buffered crossbar switches(More)
—It is becoming apparent that the next generation IP route lookup architecture needs to achieve speeds of 100-Gbps and beyond while supporting both IPv4 and IPv6 with fast real-time updates to accommodate ever-growing routing tables. Some of the proposed multibit-trie based schemes, such as Tree Bitmap [1], have been used in today's high-end routers.(More)
—As critical infrastructures in the Internet, data centers have evolved to include hundreds of thousands of servers in a single facility to support data-and/or computing-intensive applications. For such large-scale systems, it becomes a great challenge to design an interconnection network that provides high capacity, low complexity, low latency and low(More)
— Virtual Output Queuing is widely used by fixed-length high-speed switches to overcome head-of-line blocking. This is done by means of matching algorithms. Maximum matching algorithms have good performance , but their implementation complexity is quite high. Maximal matching algorithms need speedup to guarantee good performance. Iterative algorithms (such(More)
— We propose a novel architecture, a Combined Input-Crosspoint-Output Buffered (CIXOB-k, where k is the size of the crosspoint buffer) Switch. CIXOB-k architecture provides 100% throughput under uniform and unbalanced traffic. It also provides timing relaxation and scalability. CIXOB-k is based on a switch with Combined Input-Crosspoint Buffering (CIXB-k)(More)
—Rate-distortion (R-D) optimized mode selection is a fundamental problem for video communication over packet-switched networks. The classical R-D optimized mode selection only considers quantization distortion at the source. Such an approach is unable to achieve global optimality under the error-prone environment since it does not consider the(More)